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Review
Mario is one of the workers in the game, whether you are at the Olympic Games or the exploration of space, this icon of the game is busy competing. Super Mario the plumber put 3D land, although their steps to find other research mission and to save a missing princess. On his way successfully in the classic 2D Mario sensation in a 3D environment that feels uniquely translated from other 3D versions of the series. Some other features of the game, unfortunately, behind this designer brand, but you're still left with a platform game full of fun filled with content.
Classic mode, Mario, Super Mario Land 3-D begins with a kidnapping. Princess Peach has been captured again by Bowser and Mario is the only one who can save them. Your journey takes you through eight themed worlds, the dusty deserts to deep water. Everyone is responsible for the invention of steps that you curious to see what the other side keep. This includes five common scenarios, a stage manager, and a few special steps. Some of them are locked at first, it requires you to collect star pieces - solo collection of the game - to access it.
The main steps are almost always necessary and it will guide you through the castle full of lava and high-flying aircraft past Mario. Both places have their own mini-boss is waiting at the end: either a battle showdown with Bowser on the deck or a fight with some candidates Koopalings. There are also some special stages, such as mushroom boxes and grant unique element of mystery known. Mystery boxes Mario can reward you with additional elements or parts of itself - if you can reach the goal before time runs out.
No matter where you are in the game, the game is fun, thanks to stricter controls and provides a simple platform 3DS circle. This means reaching the mast will not take long for him in the first half of Super Mario Land 3D. The phases are constructed in a specific linear path, in contrast to the later stages of the 3D free-form Mario Galaxy second This shifts the focus from exploration to speed and performance. In many ways, the steps, reminiscent of classic 2D Mario games and do an excellent job of translating their platform challenges in a 3D environment. The game itself promotes fast turnaround, your best time in both of them and their representation to capture the accounts of other players on your purchases.
The costume fan favorite to triumph is also the transition time 2D Tanooki. This article quickly lost over time in most games. Allows Mario to stop the descent of the aircraft, little tail wagging a raccoon. He even has several enemies swollen tail, brown, although this is unlikely to change their attack patterns. Other items are a new suit boomerang, you guessed it, we throw boomerangs Mario get rid of his enemies at bay, or pick up objects difficult to reach. The image of the propeller New Super Mario Bros. Wii is Mario must also, if a vertical available.
However, these are nothing any more than two elements to the support of the game are available: the Journal of invincibility and the p-wing. This paper appears invincibility after failing five times on stage and grants Mario Tanooki white combination. Although the use of this study can not be hurt Mario - unless you fall off the screen - and the effects last until the stage is cleared. The wing-P is released after 10 failures. Mario sends this element to the end of the scene. Of course, the use of these elements is completely optional, the game does not need you. Not even in the stages you've already completed will appear, or challenge stages unlocked after completing the game
These steps are divided into eight worlds that reflect the original game to be difficult. Some are small changes, while others are quite unique. Overall, increases the difficulty of the game design with the most difficult and take with them a few extra surprises, including a brother, determined to unlock. One feature that does not add much to the 3D experience. The effect is purely optional, ie the 3D eye-candy is pure, with minimal impact on the gameplay. At best, the effect adds a strong sense of depth when it is under water or a touch of vertigo in the air. But these tricks have been used before, and would have been nice to have seen this function used in interesting ways.
Other features were also lacking in creativity. With Street Pass, you can exhaust your mushrooms home and just hang buckets other users of 3DS, even if it makes the game very simple pieces of stars, like dice are complaining accumulate usually very easy to complete challenge. The gyroscope is used binoculars stations at certain stages. These stations allow toads to find hidden cry of joy and throw pieces of stars or other power-ups for you. Despite these properties, lack of imagination in the design level of the game is shown, 3D Super Mario Land is always a pleasure. With a backlog of scene and the reaction is made easy recommendation for fans of all owners of the action of 3DS.
I am pretty sure the whole time I am writing this Super Mario Bros review I will have a big goofy smile on my face. I first played the original Mario game back in the 80s on my uncle's NES. That Christmas I knew what I wanted Santa to bring me and I was not disappointed. This is a game I (and most probably everyone reading this) know very well. I decided to play through it again for this review to see just how well it holds up.
Where The Heck Is The Princess?
No one is going to accuse the original or actually any of the Super Mario Bros games of being deep when it comes to the story. You are playing as Super Mario and you need to save the Princess and put a stop to King Koopa from causing trouble in the Mushroom Kingdom. The fact of the matter is, you do not care about the story in a Mario game, but at the same time, you always want to put King Koopa in his place.
Where It All Began
It is crazy that we are not all that far off from this game being 40 years old as I write this. I say that because the original Super Mario Bros has aged like a fine wine. Yes, Super Mario Bros 3, Super Mario World and the various New Super Mario Bros games have taken this formula and improved on it in every way you could imagine. The fact of the matter is, Super Mario Bros is still a joy to play.
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What I think this game does very, very well is make it so that pretty much any gamer, no matter their skill level can get through the first world. After this, the game ramps up the difficulty and requires a great deal of skill to get to the end. Even the final castle level which has to be completed in a specific way was a big deal back when this game was first released.
Classic
The postal 2 collection. Many games like to think they are classic, but I do not think you get much more classic than Super Mario Bros. The visuals are very primitive, but man there is so much personality here. The easiest way to prove this is the sheer amount of merchandise that is in game stores, supermarkets and so on that is all based on the original Mario Bros design. This shows just how timeless this version of Mario really is. It is not just people in their 30s and 40s, but kids as well have a real love for this original look of Mario.
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I would not say that the original Super Mario Bros is my favorite Mario game. However, this still holds up and it is a fun game to play. This is one of those games that I personally feel every gamer needs to have played. It is a fun experience and one that is far more challenging than many people realize.
Final Score: 9/10
Pros: Stasis.
- The Mario theme never gets old
- Classic Mario has tons of charm
- A true platforming classic
- The game is way more challenging than you would think
- Great for people of all ages
Cons:
- The following Mario games do improve on the formula
- I must admit I prefer the GameBoy Color version